Today I want the posted for latest in of 'Advanced warfare' of Call of Duty turned out end of last year .
Details are by none other than the more special and important . Graphics optimization in the game right are .
In the the middle the game of than specification PC because it uses the Direct X 11 the frame is 'lag' in addition you will have a tough sense of fairly great people. And RAM is the most important thing is just as the first .
First, this game must obtain a minimum 6GB of RAM because RAM used much of the resources to source code .
The second is in the game graphical detail settings .
First look at video. (We recommend that you see at '720p'.)
Please monitor the first resolution is correctly aligned to the vertical synchronization is disabled.
Please meet Quality and the texture filter Please a match a 'AUTO' has 'LOW'. Then The important thing " All two 'off Cache shadow map and the to ' Shadows' off for ." (Two specifications can happen to bottlenecks depending on vary the frame pc specification You can not issue in the spec . )
And finally the most critical thing ! Is a 'Shader Preload'. It must be even unconditional on and on 'Shader Preload During Cinematics' below.
This will create asking whether game before starting the movie preloads graphic shader as on the casting when the the video comes up is a bit thrashing distance to do this when in the game but the game in be will help smooth frame
And the ! If you have here , but most of you deemed in optimizing successful if still sensation generated substantial thrashing need computer upgrades .
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